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-rw-r--r--server/client.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/server/client.cpp b/server/client.cpp
index 1fbef6d..0d0b0ba 100644
--- a/server/client.cpp
+++ b/server/client.cpp
@@ -104,8 +104,8 @@ void Client::round_start() {
connection->send(make_shared<Message::RoundStart>());
}
-void Client::round_state(const PlayerState& pl_d, const PlayerState& pl_r, const PlayerState& pl_u, const PlayerState& pl_l, const Tiles& d, const Actions& a, int p) {
- connection->send(make_shared<Message::RoundState>(pl_d, pl_r, pl_u, pl_l, d, a, p));
+void Client::round_state(const PlayerState& pl_d, const PlayerState& pl_r, const PlayerState& pl_u, const PlayerState& pl_l, const GameState& g, const Actions& a) {
+ connection->send(make_shared<Message::RoundState>(pl_d, pl_r, pl_u, pl_l, g, a));
}
void Client::round_end(boost::function<void ()> callback) {
@@ -133,7 +133,7 @@ void ClientDumb::round_start() {
}
-void ClientDumb::round_state(const PlayerState& pl_d, const PlayerState& pl_r, const PlayerState& pl_u, const PlayerState& pl_l, const Tiles& d, const Actions& a, int p) {
+void ClientDumb::round_state(const PlayerState& pl_d, const PlayerState& pl_r, const PlayerState& pl_u, const PlayerState& pl_l, const GameState& g, const Actions& a) {
}