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2010-11-20Added a wall to Game and started handing out tiles to the players in the star...Atle Hellvik Havsø2-1/+27
2010-11-20Created a Wall-class.Atle Hellvik Havsø2-0/+100
2010-11-19Outline of program flow in Game class.Vegard Storheil Eriksen2-0/+52
2010-11-19Add game state and action functions to Player class.Vegard Storheil Eriksen2-1/+41
2010-11-19Add RoundStart, RoundState and RoundAction messages.Vegard Storheil Eriksen3-0/+83
2010-11-19Add Action and State classes.Vegard Storheil Eriksen2-0/+78
2010-11-19Remove useless Tile(uint16_t) constructor.Vegard Storheil Eriksen2-7/+7
2010-11-19Move Tiles typedef.Vegard Storheil Eriksen1-0/+3
2010-11-16Some commenting for debug. Changed tile-class. Created basic drawHand in table.Ole Daniel Evensen2-10/+6
2010-11-15Changed Tile API.Vegard Storheil Eriksen2-11/+14
2010-11-15Implement server program flow around GameStart.Vegard Storheil Eriksen8-19/+86
2010-11-15Added Message::NullBase and Message::BoostBase. Edited Message::GameStart to ...Vegard Storheil Eriksen3-23/+84
2010-11-15Merge branch 'master' of ssh://git.jvnv.net/srv/git/aotenjouOle Daniel Evensen2-0/+22
2010-11-15Added Message::Ready.Vegard Storheil Eriksen2-0/+22
2010-11-15Remove callback upon error to break circle of smart pointers.Vegard Storheil Eriksen1-0/+1
2010-11-15Added Game-class and GameStart message.Vegard Storheil Eriksen9-13/+69
2010-11-15Added Player class.Vegard Storheil Eriksen4-47/+76
2010-11-15Minor cleanup.Vegard Storheil Eriksen2-4/+0
2010-11-15Added Lobby class to server, serving as the master application class.Vegard Storheil Eriksen5-20/+90
2010-11-15Connection API changes.Vegard Storheil Eriksen4-17/+23
2010-11-15Fix bug in Message::LoginResponse::serialize().Vegard Storheil Eriksen1-1/+1
2010-11-15Moved recv_queue from ConnectionBase to client Connection.Vegard Storheil Eriksen2-17/+5
2010-11-15Changed Message-API. Implemented Hello, Login, LoginResponse.Vegard Storheil Eriksen6-129/+191
2010-11-08Started on payload classes.Vegard Storheil Eriksen4-24/+104
2010-11-08Added protocol flow chart.Vegard Storheil Eriksen1-0/+48
2010-11-08Added docstring on TCPServer::handle_connection().Ole Daniel Evensen1-1/+3
2010-11-08Merge branch 'master' of ssh://git.jvnv.net/srv/git/aotenjouAtle Hellvik Havsø2-11/+15
2010-11-08Added smartpointer to connection in player, rather than storing ip and port.Ole Daniel Evensen2-11/+15
2010-11-08Modified SConstruct files for windows targetsAtle Hellvik Havsø1-2/+7
2010-11-08Added missing headers.Vegard Storheil Eriksen2-1/+3
2010-11-08added player and game classesOle Daniel Evensen4-0/+50
2010-11-07Test connecting from client, reading messages from server and echoing them back.Vegard Storheil Eriksen1-0/+5
2010-11-07Add a temporary payload to messages.Vegard Storheil Eriksen2-4/+21
2010-11-07Add connectionbase destructor printing diagnostic message.Vegard Storheil Eriksen2-3/+6
2010-11-07Add error argument to Connection::handle_read().Vegard Storheil Eriksen2-5/+8
2010-11-07Added Doxyfiles.Vegard Storheil Eriksen2-0/+32
2010-11-06Added Tile-class.Vegard Storheil Eriksen2-0/+77
2010-11-06Added Message-class, interfaced ConnectionBase to Message.Vegard Storheil Eriksen5-8/+95
2010-11-06First take on abstract ConnectionBase, ASIO listening and connection handling.Vegard Storheil Eriksen8-60/+185
2010-11-05Moved some codeAtle Hellvik Havsø1-0/+1
2010-11-04Rewrote main and started on the game engine.Atle Hellvik Havsø1-0/+2
2010-11-04Minor update to .gitignoreAtle Hellvik Havsø1-0/+9
2010-11-01Boost.Asio demo.Vegard Storheil Eriksen2-1/+71
2010-11-01Added SConstruct files.Vegard Storheil Eriksen2-0/+26
2010-11-01Added .gitignore.Vegard Storheil Eriksen1-0/+4
2010-11-01First commit!Vegard Storheil Eriksen1-0/+0