From ea826f1f229e5a4f7ec452e8ec842fb31d3a19f6 Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Sat, 27 Nov 2010 09:09:17 +0100 Subject: Use tilegroups for exposed tiles instead of just a list of tiles. --- common/message.h | 2 +- server/game.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/common/message.h b/common/message.h index 6f48742..0d11f02 100644 --- a/common/message.h +++ b/common/message.h @@ -144,7 +144,7 @@ namespace Message { //! Concealed tiles in hand. Tiles hand; //! Open tiles in hand. - Tiles open; + Tilegroups open; //! Discarded tiles. Tiles pond; diff --git a/server/game.h b/server/game.h index c327e66..77a9053 100644 --- a/server/game.h +++ b/server/game.h @@ -27,7 +27,7 @@ class Game : public boost::enable_shared_from_this { Client::p client; Tiles hand; - Tiles open; + Tilegroups open; Tiles pond; bool riichi; -- cgit v1.2.3