From c6a83f89ea55ba2071611513ac85b64134ac8f7b Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Mon, 15 Nov 2010 08:24:55 +0100 Subject: Added Player class. --- server/player.cpp | 47 ++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 42 insertions(+), 5 deletions(-) (limited to 'server/player.cpp') diff --git a/server/player.cpp b/server/player.cpp index e1796d8..7243d81 100644 --- a/server/player.cpp +++ b/server/player.cpp @@ -1,9 +1,46 @@ #include "player.h" -Player::Player(){} -Player::~Player(){} +#include -Player::Player(const Connection::p& connection, const std::string& nick){ - this->connection_pointer = connection; - this->nick = nick; +Player::p Player::create(Connection::p c, boost::function f) { + Player::p p(new Player(c, f)); + p->start(); + return p; +} + +Player::Player(Connection::p c, boost::function f) : connection(c), lobby_callback(f) { + +} + +void Player::start() { + // Send Hello. + connection->send(make_shared("aotenjoud git")); + + // Wait for Login. + connection->recv(boost::bind(&Player::handle_login, shared_from_this(), _1)); +} + +void Player::handle_login(Message::p msg) { + if(msg->type != Message::Types::Login) { + return; + } + + Message::Login::p login_msg = dynamic_pointer_cast(msg); + + // Check if nick is invalid. + if(login_msg->nick.size() == 0) { + connection->send(make_shared(false)); + connection->recv(boost::bind(&Player::handle_login, shared_from_this(), _1)); + return; + } + + connection->send(make_shared(true)); + + nick_ = login_msg->nick; + + lobby_callback(shared_from_this()); +} + +std::string Player::nick() { + return nick_; } -- cgit v1.2.3