From b738bb935955ddc66b04cd5fc50dd8ed8ab75765 Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Mon, 13 Dec 2010 07:35:44 +0100 Subject: Save list of han in winning hand. --- server/player.cpp | 59 +++++++++++++++++++++++++++++++++++++++++++++---------- server/player.h | 5 ++++- 2 files changed, 53 insertions(+), 11 deletions(-) (limited to 'server') diff --git a/server/player.cpp b/server/player.cpp index 5b6fc83..d87f8e8 100644 --- a/server/player.cpp +++ b/server/player.cpp @@ -440,9 +440,12 @@ void Player::declare_ron(Tile tile) { Sets hand = hands.front(); hand.insert(hand.end(), open.begin(), open.end()); - Score score = calculate_score(hand, false); + List > han; + + Score score = calculate_score(hand, han, false); won = true; + won_han = han; won_value = score; } @@ -455,13 +458,16 @@ void Player::declare_tsumo() { Sets hand = hands.front(); hand.insert(hand.end(), open.begin(), open.end()); - Score score = calculate_score(hand, true); + List > han; + + Score score = calculate_score(hand, han, true); won = true; + won_han = han; won_value = score; } -Score Player::calculate_score(const Sets& hand, bool tsumo) { +Score Player::calculate_score(const Sets& hand, List >& han, bool tsumo) { Tiles yakuhai = list_of(Tile::Chun)(Tile::Hatsu)(Tile::Haku); // TODO: Add seat and prevalent wind. Tiles dora; // TODO: Fill this. Tiles uradora; // TODO: Fill this. @@ -471,22 +477,27 @@ Score Player::calculate_score(const Sets& hand, bool tsumo) { // Check riichi. if(riichi) { score.yaku += 1; + han.push_back(std::make_pair("Riichi", 1)); // TODO: Check ippatsu. } // Check menzen tsumo. if(tsumo && !open) { score.yaku += 1; + han.push_back(std::make_pair("Menzen tsumo", 1)); } bool possible_tanyao = true; bool possible_toitoi = true; + int dora_n = 0; + int uradora_n = 0; + int akadora_n = 0; for(Sets::const_iterator set = hand.begin(); set != hand.end(); set++) { switch(set->type) { case Set::Pair: // Check for pair-related fu. - score.fu += yakuhai.count(set->tiles.front()); + score.fu += 2 * yakuhai.count(set->tiles.front()); break; @@ -501,7 +512,10 @@ Score Player::calculate_score(const Sets& hand, bool tsumo) { score.fu += 2 << (!set->open + !set->tiles.front().is_simple() + 2 * (set->type == Set::Kan)); // Check yakuhai. - score.yaku += yakuhai.count(set->tiles.front()); + if(int yakuhai_n = yakuhai.count(set->tiles.front())) { + score.yaku += yakuhai_n; + han.push_back(std::make_pair("Yakuhai", yakuhai_n)); // TODO: Specify which tile. + } break; } @@ -513,14 +527,14 @@ Score Player::calculate_score(const Sets& hand, bool tsumo) { } // Check dora. - score.dora += dora.count(*tile); + dora_n += dora.count(*tile); // Check uradora. - score.dora += uradora.count(*tile); + uradora_n += uradora.count(*tile); // Check akadora. if(tile->red) { - score.dora += 1; + akadora_n += 1; } } } @@ -536,8 +550,15 @@ Score Player::calculate_score(const Sets& hand, bool tsumo) { } // Check pinfu. - if(score.fu == 20 && !open) { - score.yaku += 1; + if(score.fu == 20) { + if(open) { + score.fu += 2; + } else { + score.yaku += 1; + han.push_back(std::make_pair("Pinfu", 1)); + } + } else if(tsumo) { + score.fu += 2; } // Check fu for ron. @@ -546,5 +567,23 @@ Score Player::calculate_score(const Sets& hand, bool tsumo) { score.fu += 10; } + // Check dora. + if(dora_n) { + score.dora += dora_n; + han.push_back(std::make_pair("Dora", dora_n)); + } + + // Check uradora. + if(uradora_n) { + score.dora += uradora_n; + han.push_back(std::make_pair("Uradora", uradora_n)); + } + + // Check akadora. + if(akadora_n) { + score.dora += akadora_n; + han.push_back(std::make_pair("Akadora", akadora_n)); + } + return score; } diff --git a/server/player.h b/server/player.h index d5ca4e6..a4b3416 100644 --- a/server/player.h +++ b/server/player.h @@ -28,6 +28,9 @@ class Player { //! Player has won. bool won; + //! List of han in winning hand. + List > won_han; + //! Value of winning hand. Score won_value; @@ -109,7 +112,7 @@ class Player { void declare_tsumo(); //! Calculate score for winning hand combination. - Score calculate_score(const Sets& hand, bool tsumo); + Score calculate_score(const Sets& hand, List >& han, bool tsumo); }; #endif -- cgit v1.2.3