From 77361abc13c02469d41af5d937adf517ac5326b9 Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Sat, 27 Feb 2010 23:48:41 +0100 Subject: Added SDL_image based texture loader. --- texture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'texture.cpp') diff --git a/texture.cpp b/texture.cpp index 5a4a7ab..cbf9f40 100755 --- a/texture.cpp +++ b/texture.cpp @@ -21,5 +21,5 @@ void Texture::build() { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST); //glTexImage2D(GL_TEXTURE_2D, 0, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); - gluBuild2DMipmaps(GL_TEXTURE_2D, 4, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data); + gluBuild2DMipmaps(GL_TEXTURE_2D, 4, width, height, GL_BGRA, GL_UNSIGNED_BYTE, data); } -- cgit v1.2.3