#include "http_connection.h" #include "http.h" #include "music.h" #include #include #include #include HTTP::Connection::Connection(boost::asio::io_service& io_service) : socket(io_service) { } void HTTP::Connection::handle_write(const boost::system::error_code& error, size_t bytes_transferred) { } void HTTP::Connection::handle_read(const boost::system::error_code& error, size_t bytes_transferred) { std::istream is(&buf); HTTPRequest req(is); HTTPResponse res(socket); MusicListing::p ml = music::get(req.path); if(ml) { res.code = 200; res.status = "OK"; ml->render(req, res); } else { res.code = 404; res.status = "Not Found"; } } void HTTP::Connection::start() { boost::asio::async_read_until(socket, buf, "\r\n\r\n", boost::bind(&Connection::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); }