#include "music.h" #include namespace music { MusicDirectory *root_directory = NULL; void init(const fs::path root) { root_directory = new MusicDirectory(root); } }; MusicTrack::MusicTrack(const fs::path path) { std::cout << path << std::endl; this->path = path; } MusicDirectory::MusicDirectory(const fs::path root) { this->path = root; std::cout << root << std::endl; fs::path p(root); fs::directory_iterator end_itr; for(fs::directory_iterator it(p); it != end_itr; it++) { if(fs::is_directory(it->status())) { directories.push_back(MusicDirectory(it->path().string())); } else if(fs::is_regular_file(it->status())) { tracks.push_back(MusicTrack(it->path().string())); } } }