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#include "command_service.h"
#include "server_commands.h"
#include <gio/gio.h>
static GSocketService *ss = NULL;
static gboolean service_incoming(GSocketService *service,
GSocketConnection *connection, GObject *source_object,
gpointer user_data) {
GError *error = NULL;
GSocket *socket = g_socket_connection_get_socket(connection);
gchar buffer[0x400];
while(g_socket_is_connected(socket) == TRUE) {
gssize size = g_socket_receive(socket, buffer, 0x400, NULL, &error);
if(size < 0) {
g_warning(error->message);
return FALSE;
} else if(size == 0) {
break;
}
g_debug("size == %d", size);
g_debug(buffer);
gchar *pos = g_strstr_len(buffer, size, "\r");
if(pos == NULL) {
pos = g_strstr_len(buffer, size, "\n");
}
if(pos == NULL) {
g_warning("EOL not found");
return FALSE;
}
*pos = '\0';
server_commands_handle(connection, buffer);
}
return FALSE;
}
gboolean server_start() {
ss = g_threaded_socket_service_new(10);
g_socket_listener_add_inet_port((GSocketListener*)ss, 7681, NULL, NULL);
g_signal_connect(ss, "incoming", (GCallback)service_incoming, NULL);
g_socket_service_start(ss);
return TRUE;
}
void server_stop() {
g_socket_service_stop(ss);
g_object_unref(ss);
}
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