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#include "music.h"
#include "conf.h"

#include <glib/gstdio.h>
#include <string.h>

struct directory *music_root = NULL;

gboolean music_init() {
	gchar *path = conf_get_string("audist", "music_root");
	if(path == NULL) {
		g_error("no music_root is set!");
	}

	music_root = g_new0(struct directory, 1);
	music_root->path = path;

	g_debug("added music root %s", path);

	return 1;
}

gboolean music_scan(struct directory *directory) {
	GError *error = NULL;
	GDir *dir = g_dir_open(directory->path, 0, &error);

	if(dir == NULL) {
		g_error("%s", error->message);
		g_error_free(error);
		return 0;
	}

	const gchar *entry;
	while((entry = g_dir_read_name(dir)) != NULL) {
		struct stat st;
		gchar *fullpath = g_build_filename(directory->path, entry, NULL);
		if(fullpath == NULL) {
			g_error("g_build_filename returned NULL");
		}

		if(g_stat(fullpath, &st) < 0) {
			g_warning("g_stat failed on %s", fullpath);
		}

		if(S_ISREG(st.st_mode)) {
			struct file *f = g_new0(struct file, 1);
			f->name = g_strdup(entry);

			directory->files = g_slist_prepend(directory->files, f);

			g_debug("added file %s to %s", entry, directory->path);
			struct tag *tag = tag_read(fullpath);
			if(tag) {
				f->tag = tag;
			}
		} else if(S_ISDIR(st.st_mode)) {
			struct directory *d = g_new0(struct directory, 1);
			d->path = g_build_filename(directory->path, entry, NULL);

			directory->sub = g_slist_prepend(directory->sub, d);

			g_debug("added subdir %s to %s", entry, directory->path);

			g_debug("recursing into %s", entry);
			music_scan(d);
		}
		g_free(fullpath);
	}

	g_dir_close(dir);

	return 1;
}

gboolean music_scan_root() {
	g_assert(music_root != NULL);

	return music_scan(music_root);
}

static struct directory *music_find_dir_rec(struct directory *root, const gchar *path) {
	if(g_strcmp0(root->path, path) == 0)
		return root;

	for(GSList *node = root->sub; node; node = g_slist_next(node)) {
		struct directory *d = node->data;
		g_debug(d->path);
		if(g_strcmp0(d->path, path) == 0) {
			return d;
		}

		struct directory *temp = music_find_dir_rec(d, path);
		if(temp) {
			return temp;
		}
	}

	return NULL;
}

struct directory *music_find_dir(const gchar *path) {
	gchar *real_path = g_build_filename(music_root->path, path, NULL);
	int len = strlen(real_path);
	if(real_path[len - 1] == '/')
		real_path[len - 1] = '\0';

	struct directory *dir = music_find_dir_rec(music_root, real_path);

	g_free(real_path);

	return dir;
}

struct file *music_find_file(const gchar *path) {
	gchar *dirname = g_path_get_dirname(path);
	gchar *filename = g_path_get_basename(path);

	struct directory *directory = music_find_dir(dirname);
	g_free(dirname);

	if(directory == NULL) {
		g_free(filename);
		return NULL;
	}

	for(GSList *node = directory->files; node; node = g_slist_next(node)) {
		struct file *f = node->data;
		if(g_strcmp0(filename, f->name) == 0) {
			g_free(filename);
			return f;
		}
	}

	g_free(filename);
	return NULL;
}

static void music_do_free(struct directory *root) {
	g_assert(root != NULL);

	for(GSList *node = root->sub; node; node = g_slist_next(node)) {
		struct directory *d = node->data;
		music_do_free(d);
	}

	g_slist_free(root->sub);

	for(GSList *node = root->files; node; node = g_slist_next(node)) {
		struct file *f = node->data;
		g_free(f->name);
		g_free(f);
	}

	g_slist_free(root->files);

	g_free(root->path);
	g_free(root);
}

void music_free() {
	g_assert(music_root != NULL);

	music_do_free(music_root);
	music_root = NULL;
}

gchar *music_get_full_path(const gchar *path) {
	return g_build_filename(music_root->path, path, NULL);
}