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#include "servers.h"
#include "conf.h"

#include <gio/gio.h>

GSList *servers = NULL;

gboolean server_add(const gchar *host, const guint16 port) {
	struct server *server = g_new0(struct server, 1);

	if(server == NULL) {
		g_warning("server_add: g_new0 returned NULL");
		return FALSE;
	}

	server->host = g_strdup(host);
	server->port = port;

	servers = g_slist_prepend(servers, server);

	return TRUE;
}

gboolean server_remove(struct server *server) {
	gint pos = g_slist_index(servers, server);

	if(pos == -1) {
		return FALSE;
	}

	servers = g_slist_remove(servers, server);

	return TRUE;
}

void servers_init() {
	gsize length;
	gchar **s = conf_get_string_list("audist", "servers", &length);
	for(int i = 0; i < length; i++) {
		server_add(s[i], 7681);
		g_debug("  server %d: %s", i, s[i]);
	}
}

void servers_free() {
	for(GSList *node = servers; node; node = g_slist_next(node)) {
		struct server *s = node->data;
		g_free(s->host);
	}
	g_slist_free(servers);
	servers = NULL;
}