summaryrefslogtreecommitdiff
path: root/engine/stage.cpp
diff options
context:
space:
mode:
authorJon Bergli Heier <snakebite@jvnv.net>2010-06-26 20:08:51 +0200
committerJon Bergli Heier <snakebite@jvnv.net>2010-06-26 20:08:51 +0200
commit761d6d077042c7d679606bbc113050118eb60fc1 (patch)
treea1496def76256c59ef64c9d1cf8761fb0d62c5d7 /engine/stage.cpp
parentaa3e66d13703eaf7e45350f339fd95d7cb877324 (diff)
Introduced Enemy1-2 and delayed pattern spawning.
Diffstat (limited to 'engine/stage.cpp')
-rw-r--r--engine/stage.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engine/stage.cpp b/engine/stage.cpp
index 84a4cc7..59fda88 100644
--- a/engine/stage.cpp
+++ b/engine/stage.cpp
@@ -15,8 +15,9 @@ Stage::Stage() {
texture = new TextureSDL("textures/shot1.png");
shader = new GLShaderProgram();
- enemy_list.push_back(new Enemy(Vector2(0.25, 0.75), patterns));
- enemy_list.push_back(new Enemy(Vector2(0.75, 0.75), patterns));
+ enemy_list.push_back(new Enemy1(Vector2(0.25, 0.75), patterns));
+ enemy_list.push_back(new Enemy1(Vector2(0.75, 0.75), patterns));
+ enemy_list.push_back(new Enemy2(Vector2(0.50, 0.80), patterns));
//patterns.push_back(new BulletPattern3(Vector2(0.5, 0.5)));
//patterns.push_back(new BulletPattern1(Vector2(0.5, 0.8)));