diff options
author | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-06-25 23:05:47 +0200 |
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committer | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-06-25 23:05:47 +0200 |
commit | b50d18f3f882865a94458c7113aedd7a0cccce80 (patch) | |
tree | dcaacd6f02b0622a6c8979a49373d64179524b61 /engine | |
parent | 445d92dbb16d443e201f3a7ac73d4fa5ba6c2697 (diff) |
Moved Application to wriggle.
Diffstat (limited to 'engine')
-rw-r--r-- | engine/application.h | 42 | ||||
-rw-r--r-- | engine/engine.cpp (renamed from engine/application.cpp) | 104 | ||||
-rw-r--r-- | engine/engine.h | 32 |
3 files changed, 47 insertions, 131 deletions
diff --git a/engine/application.h b/engine/application.h deleted file mode 100644 index b7fc36a..0000000 --- a/engine/application.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef APPLICATION_H -#define APPLICATION_H - -#include <SDL/SDL.h> -#include <FTGL/ftgl.h> -#include <vector> - -#include "stage.h" - -#include "bulletpattern.h" -#include <wriggle/shader.h> -#include <wriggle/texture.h> - -class Application { - private: - SDL_Surface *surface; - bool please_quit; - - bool paused; - unsigned int lasttick; - unsigned int frames; - unsigned int lastframes; - float fps; - - FTFont* font; - Texture* background; - - public: - Stage* stage; - - Application(); - ~Application(); - void run(); - void quit(); - - protected: - virtual void event_keypress(SDLKey key); - - void main_loop(unsigned int tick); -}; - -#endif diff --git a/engine/application.cpp b/engine/engine.cpp index ab66bf4..4c7d426 100644 --- a/engine/application.cpp +++ b/engine/engine.cpp @@ -1,4 +1,4 @@ -#include "application.h" +#include "engine.h" #include "config.h" @@ -7,49 +7,24 @@ #include <SDL/SDL_opengl.h> #include <iostream> -#include <stdexcept> #include <cmath> #include <boost/format.hpp> -Application::Application() { - // Initialize SDL - if(SDL_Init(SDL_INIT_VIDEO)) { - throw(std::runtime_error("SDL initialization failed")); - } - // Fetch the video info - const SDL_VideoInfo *info = SDL_GetVideoInfo(); - if(!info) { - throw(std::runtime_error("SDL info query failed")); - } - // The SDL mode-flags - int flags = SDL_OPENGL; // OpenGL in SDL - flags |= SDL_GL_DOUBLEBUFFER; // Double buffering - flags |= SDL_HWPALETTE; // Hardware palette - // Check for hardware surface aviability - if(info->hw_available) { - flags |= SDL_HWSURFACE; - } else { - flags |= SDL_SWSURFACE; - } - // Check for hardware blit ability - if(info->blit_hw) { - flags |= SDL_HWACCEL; - } - // Setup double buffering - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); - - SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); - - // Get our surface - surface = SDL_SetVideoMode(Config::window_w, Config::window_h, 32, flags); - if(!surface) { - throw(std::runtime_error("Video mode set failed")); +void Engine::event_keypress(SDLKey key) { + switch(key) { + case SDLK_SPACE: + paused = !paused; + break; + default: + Application::event_keypress(key); } +} +Engine::Engine() { + init_window(Config::window_w, Config::window_h); + // Texturing glEnable(GL_TEXTURE_2D); // Blending @@ -69,46 +44,14 @@ Application::Application() { glClearColor(0, 0, 0, 0); glClearDepth(1); - please_quit = false; -} - -Application::~Application() { - -} - -void Application::run() { - paused = false; - font = new FTTextureFont("fonts/VeraMono.ttf"); font->FaceSize(20); background = new TextureSDL("textures/background.png"); - lasttick = SDL_GetTicks(); - - while(1) { - SDL_Event event; - while(SDL_PollEvent(&event)) { - if(event.type == SDL_QUIT) { - break; - } else if(event.type == SDL_KEYDOWN) { - event_keypress(event.key.keysym.sym); - } - } - - if(please_quit) { - return; - } - - unsigned int tick = SDL_GetTicks(); - lasttick = tick; - - main_loop(tick); - - //SDL_Delay(10); - } + paused = false; } -void Application::main_loop(unsigned int tick) { +void Engine::update() { if(!paused) { stage->update(); } @@ -141,6 +84,7 @@ void Application::main_loop(unsigned int tick) { glDisable(GL_TEXTURE_2D); glColor4f(1, 1, 0, 1); + unsigned int tick = SDL_GetTicks(); if(tick - lastframes >= 1000) { fps = (float)frames * ((float)(tick - lastframes) / 1000.0f); frames = 1; @@ -213,21 +157,3 @@ void Application::main_loop(unsigned int tick) { SDL_GL_SwapBuffers(); } - -void Application::quit() { - please_quit = true; -} - -void Application::event_keypress(SDLKey key) { - switch(key) { - case SDLK_ESCAPE: - quit(); - break; - case SDLK_SPACE: - paused = !paused; - lasttick = SDL_GetTicks(); - break; - default: - break; - } -} diff --git a/engine/engine.h b/engine/engine.h new file mode 100644 index 0000000..894143e --- /dev/null +++ b/engine/engine.h @@ -0,0 +1,32 @@ +#ifndef ENGINE_H +#define ENGINE_H + +#include <wriggle/application.h> + +#include <FTGL/ftgl.h> + +#include "stage.h" + +class Engine : public Application { + private: + FTFont* font; + Texture* background; + + bool paused; + + unsigned int frames; + unsigned int lastframes; + float fps; + + protected: + virtual void event_keypress(SDLKey key); + + virtual void update(); + + public: + Stage* stage; + + Engine(); +}; + +#endif |