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authorVegard Storheil Eriksen <zyp@jvnv.net>2010-10-02 02:04:46 +0200
committerVegard Storheil Eriksen <zyp@jvnv.net>2010-10-02 02:04:46 +0200
commitcd5f7f9c3ff949dcc5922fd91e79028a9bf489ab (patch)
tree584f8c2e44e37f31452f052f2abfba2eb2edd0f4 /shaders/bullet_fragment.glsl
parent357d7bb484d65701952fdc63a2c30550baa46545 (diff)
Revert "Shaders won't work on my laptop without Nx4 matrices."
This reverts commit 727cb49631d92a284fd7fe850022b9bd0e5f3bad.
Diffstat (limited to 'shaders/bullet_fragment.glsl')
-rw-r--r--shaders/bullet_fragment.glsl4
1 files changed, 1 insertions, 3 deletions
diff --git a/shaders/bullet_fragment.glsl b/shaders/bullet_fragment.glsl
index 71486ec..55e29ff 100644
--- a/shaders/bullet_fragment.glsl
+++ b/shaders/bullet_fragment.glsl
@@ -1,6 +1,4 @@
-#version 120
-
-in mat3x4 v_tex_rot;
+varying mat3 v_tex_rot;
uniform sampler2D tex;
void main() {