diff options
| -rw-r--r-- | player.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| @@ -34,7 +34,7 @@ void Player::draw() {  void Player::update() {  	Uint8 *keystate = SDL_GetKeyState(NULL); -	float factor = move_factor * (SDL_GetModState() & (KMOD_LSHIFT | KMOD_RSHIFT) ? focus_factor : 1); +	float factor = move_factor * (SDL_GetModState() & KMOD_SHIFT ? focus_factor : 1);  	float x_speed = factor * keystate[SDLK_RIGHT] - factor * keystate[SDLK_LEFT];  	float y_speed = factor * keystate[SDLK_UP] - factor * keystate[SDLK_DOWN]; | 
