From 9edb297bbd720daca3d3211d28d0a01e0a97c620 Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Mon, 17 May 2010 21:48:32 +0200 Subject: Added config.h. --- application.cpp | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) (limited to 'application.cpp') diff --git a/application.cpp b/application.cpp index 371ef2f..75fbb44 100644 --- a/application.cpp +++ b/application.cpp @@ -1,5 +1,7 @@ #include "application.h" +#include "config.h" + #include "texturesdl.h" #include @@ -104,7 +106,7 @@ Application::Application() { SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); // Get our surface - surface = SDL_SetVideoMode(1280, 720, 32, flags); + surface = SDL_SetVideoMode(Config::window_w, Config::window_h, 32, flags); if(!surface) { throw(std::runtime_error("Video mode set failed")); } @@ -183,8 +185,12 @@ void Application::run() { void Application::main_loop(unsigned int tick, unsigned int step) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glViewport(-10, -10, 660, 740); - glScissor(0, 0, 640, 720); + glViewport( + Config::viewport_x - Config::viewport_overscan, + Config::viewport_y - Config::viewport_overscan, + Config::viewport_w + Config::viewport_overscan * 2, + Config::viewport_h + Config::viewport_overscan * 2); + glScissor(Config::viewport_x, Config::viewport_y, Config::viewport_w, Config::viewport_h); glEnable(GL_SCISSOR_TEST); glMatrixMode(GL_PROJECTION); @@ -223,7 +229,12 @@ void Application::main_loop(unsigned int tick, unsigned int step) { glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glOrtho(-10, 110, -10, 110, 0, 10); + glOrtho( + -float(Config::viewport_overscan) / float(Config::viewport_w), + 1.0 + float(Config::viewport_overscan) / float(Config::viewport_w), + -float(Config::viewport_overscan) / float(Config::viewport_h), + Config::viewport_aspect + float(Config::viewport_overscan) / float(Config::viewport_h), + 0, 10); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); @@ -247,11 +258,11 @@ void Application::main_loop(unsigned int tick, unsigned int step) { glUseProgram(0); glDisable(GL_SCISSOR_TEST); - glViewport(640, 0, 640, 720); + glViewport(0, 0, Config::window_w, Config::window_h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glOrtho(0, 100, 0, 100, 0, 10); + glOrtho(0, Config::window_w, 0, Config::window_h, 0, 10); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); @@ -268,7 +279,7 @@ void Application::main_loop(unsigned int tick, unsigned int step) { frames++; } snprintf(s, 0xff, "FPS: %.2f", fps); - glRasterPos2f(1, 1); + glRasterPos2f(Config::fps_x, Config::fps_y); font->Render(s); SDL_GL_SwapBuffers(); -- cgit v1.2.3