From aa3e66d13703eaf7e45350f339fd95d7cb877324 Mon Sep 17 00:00:00 2001 From: Jon Bergli Heier Date: Sat, 26 Jun 2010 19:08:20 +0200 Subject: Pass Stage::patterns to Enemy ctor to let Enemy spawn BulletPattern instances. --- engine/enemy.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/enemy.h') diff --git a/engine/enemy.h b/engine/enemy.h index d27760b..9ccdc86 100644 --- a/engine/enemy.h +++ b/engine/enemy.h @@ -11,10 +11,10 @@ class Enemy { protected: Vector2 pos; Texture* texture; - std::vector patterns; + std::vector& patterns; public: - Enemy(const Vector2& initpos); + Enemy(const Vector2& initpos, std::vector& stage_patterns); void update(); -- cgit v1.2.3