From 4414344fb085c458bd689d95a9f02bc251d0554a Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Sat, 2 Oct 2010 03:44:08 +0200 Subject: Replaced all instances of TextureSDL with TextureSTBI. --- engine/stage.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/stage.cpp') diff --git a/engine/stage.cpp b/engine/stage.cpp index 46e18a8..0026119 100644 --- a/engine/stage.cpp +++ b/engine/stage.cpp @@ -2,7 +2,7 @@ #include "config.h" -#include +#include #include #include @@ -12,7 +12,7 @@ Stage::Stage() { player = new Player(); - texture = new TextureSDL("textures/shot1.png"); + texture = new TextureSTBI("textures/shot1.png"); shader = new GLShaderProgram(); enemy_list.push_back(new Enemy1(Vector2(0.25, 0.75), patterns)); -- cgit v1.2.3