From 6952f8fa7e92d5ea0bf955d13c1bf0d95aa27b1a Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Mon, 24 May 2010 03:12:30 +0200 Subject: Added BulletPattern4. --- engine/stage.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'engine/stage.cpp') diff --git a/engine/stage.cpp b/engine/stage.cpp index 53d7f59..e2ab46f 100644 --- a/engine/stage.cpp +++ b/engine/stage.cpp @@ -16,9 +16,10 @@ Stage::Stage() { patterns.push_back(new BulletPattern3(Vector2(0.5, 0.5))); patterns.push_back(new BulletPattern1(Vector2(0.5, 0.8))); - patterns.push_back(new BulletPattern2(Vector2(0.2, 0.5))); + //patterns.push_back(new BulletPattern2(Vector2(0.2, 0.5))); patterns.push_back(new BulletPattern2(Vector2(0.5, 0.5))); - patterns.push_back(new BulletPattern2(Vector2(0.8, 0.5))); + //patterns.push_back(new BulletPattern2(Vector2(0.8, 0.5))); + patterns.push_back(new BulletPattern4(Vector2(0.5, 0.8))); GLFragmentShader shader1("shaders/bullet_fragment.glsl"); GLVertexShader shader2("shaders/bullet_vertex.glsl"); -- cgit v1.2.3