From 98f0d881978eb1c35c9bc4ab7d951e22f873102b Mon Sep 17 00:00:00 2001 From: Vegard Storheil Eriksen Date: Fri, 21 May 2010 22:15:35 +0200 Subject: Fixed RGB vs BGR in texture loading. --- engine/texture.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/texture.h') diff --git a/engine/texture.h b/engine/texture.h index 14e500f..c88104f 100644 --- a/engine/texture.h +++ b/engine/texture.h @@ -8,7 +8,7 @@ class Texture { unsigned char* data; unsigned int width; unsigned int height; - unsigned int byte_per_pixel; + unsigned int format; unsigned int texture; }; #endif // _TEXTURE_H_ -- cgit v1.2.3