import os env = Environment( ENV = os.environ, ) engine = Glob('engine/*.cpp') AddOption('--release', action = 'store_true') if env['PLATFORM'] == 'darwin': env.Append(CPPFLAGS = '') env.Append(LINKFLAGS = '') env.Append(CPPPATH = ['/opt/local/include', '/opt/local/include/freetype2']) env.Append(LIBS = ['ftgl']) env.Append(LIBPATH = ['/opt/local/lib']) env.Append(FRAMEWORKS = ['SDL', 'SDL_image', 'Cocoa', 'OpenGL', 'AppKit']) engine.append('engine/SDLMain.m') else: env.Append(LIBS = ['GL', 'GLU', 'SDL', 'SDL_image']) env.ParseConfig('sdl-config --cflags --libs') env.ParseConfig('pkg-config --cflags --libs ftgl') if not GetOption('release'): env.Append(CPPFLAGS = ['-Wall', '-g']) env.Program('foo', ['main.cpp'] + engine) # vim: syn=python