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import os
env = Environment(
ENV = os.environ,
)
engine = Glob('engine/*.cpp')
AddOption('--release', action = 'store_true')
if env['PLATFORM'] == 'darwin':
env.Append(CPPFLAGS = '')
env.Append(LINKFLAGS = '')
env.Append(CPPPATH = ['/opt/local/include', '/opt/local/include/freetype2'])
env.Append(LIBS = ['ftgl'])
env.Append(LIBPATH = ['/opt/local/lib'])
env.Append(FRAMEWORKS = ['SDL', 'SDL_image', 'Cocoa', 'OpenGL', 'AppKit'])
engine.append('engine/SDLMain.m')
else:
env.Append(LIBS = ['GL', 'GLU', 'SDL', 'SDL_image'])
env.ParseConfig('sdl-config --cflags --libs')
env.ParseConfig('pkg-config --cflags --libs ftgl')
if not GetOption('release'):
env.Append(CPPFLAGS = ['-Wall', '-g'])
env.Program('foo', ['main.cpp'] + engine)
# vim: syn=python
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