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#ifndef _BULLET_H_
#define _BULLET_H_
#include "vector.h"
class Bullet {
public:
Vector3 pos;
Vector3 direction;
float radius;
Bullet();
Bullet(const Vector3& pos, const Vector3& direction, float radius);
Bullet(const Bullet& b);
~Bullet();
Bullet& operator=(const Bullet& b);
};
#endif
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