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#ifndef _BULLET_H_
#define _BULLET_H_

#include "vector.h"

class Bullet {
	public:
		Vector3 pos;
		Vector3 direction;
		float radius;

		Bullet();
		Bullet(const Vector3& pos, const Vector3& direction, float radius);
		Bullet(const Bullet& b);
		~Bullet();

		Bullet& operator=(const Bullet& b);
};

#endif