blob: b7fc36abd33abab641bf803e3780f19d9eb14f91 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
|
#ifndef APPLICATION_H
#define APPLICATION_H
#include <SDL/SDL.h>
#include <FTGL/ftgl.h>
#include <vector>
#include "stage.h"
#include "bulletpattern.h"
#include <wriggle/shader.h>
#include <wriggle/texture.h>
class Application {
private:
SDL_Surface *surface;
bool please_quit;
bool paused;
unsigned int lasttick;
unsigned int frames;
unsigned int lastframes;
float fps;
FTFont* font;
Texture* background;
public:
Stage* stage;
Application();
~Application();
void run();
void quit();
protected:
virtual void event_keypress(SDLKey key);
void main_loop(unsigned int tick);
};
#endif
|