blob: 24c22b21e8d9182dfc0ae69f16949b22141de899 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
#ifndef _PLAYER_H_
#define _PLAYER_H_
#include <wriggle/texture.h>
class Player {
protected:
float x, y, move_factor, focus_factor;
Texture *texture;
public:
Player();
void draw();
void update();
};
#endif
|