diff options
Diffstat (limited to 'game.cpp')
| -rw-r--r-- | game.cpp | 22 | 
1 files changed, 6 insertions, 16 deletions
@@ -40,7 +40,7 @@ void Game::run(const std::string host, const std::string port) {  	unsigned int last = SDL_GetTicks();  	while(scene->running) {  		if(SDL_GetTicks() - last >= 1000) { -			message::Pos pos(scene->pos.x, scene->pos.y, scene->pos.z); +			message::Pos pos(scene->pos);  			pos.send(socket);  			last = SDL_GetTicks();  		} @@ -88,13 +88,10 @@ void Game::handle_type(const boost::system::error_code& error, std::size_t bytes  void Game::handle_chunk() {  	message::Chunk m; -	// coords -	m.read(socket); +	m.recv(socket);  	int64_t x, y;  	m.get_coords(x, y); -	// data -	m.read(socket);  	float *data = m.get_data();  	scene->terrain->tc->add_chunk(data, x, y, Terrain::chunk_size_total, Terrain::chunk_size_total); @@ -110,10 +107,7 @@ void Game::handle_chunk() {  void Game::handle_message() {  	message::Message m; -	m.read(socket); -	m.get_len(); - -	m.read(socket); +	m.recv(socket);  	std::string s = m.get_str();  	scene->chat->add_line(s); @@ -122,15 +116,11 @@ void Game::handle_message() {  void Game::handle_player() {  	message::Player m; -	m.read(socket); +	m.recv(socket); +  	uint32_t id = m.get_id();  	Vector3 pos(m.get_pos()); -	m.get_len(); - -	// fetching string -	m.read(socket); - -	std::string name = m.get_str(); +	std::string name = m.get_name();  	scene->players.push_back(Player::p(new Player(id, pos, name)));  }  | 
