Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-04-09 | Terrain multitexturing. | Jon Bergli Heier | 1 | -3/+4 | |
2011-04-09 | #include cleanup | Jon Bergli Heier | 1 | -1/+1 | |
2011-04-09 | Moved from dynamic LOD to chunked loading. | Jon Bergli Heier | 1 | -2/+1 | |
2011-04-04 | Threaded VBO creation. | Jon Bergli Heier | 1 | -0/+1 | |
A secondary memory-mapped VBO is filled in a separate thread, which replaces the main VBO when work is done. | |||||
2011-04-02 | Started work on dynamic merging and subdivision. | Jon Bergli Heier | 1 | -0/+4 | |
2011-04-02 | Moved select() into Scene, fixed rendering end of terrain. | Jon Bergli Heier | 1 | -0/+45 | |
2011-03-30 | Initial commit. | Jon Bergli Heier | 1 | -0/+46 | |