From 5205d99629a9b15865e7a1950b49d8da40a91309 Mon Sep 17 00:00:00 2001 From: Jon Bergli Heier Date: Sun, 3 Jul 2011 15:33:54 +0200 Subject: Load and save terrain objects, added ModelManager for object models. --- SConstruct | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'SConstruct') diff --git a/SConstruct b/SConstruct index eabcf02..7fb161e 100644 --- a/SConstruct +++ b/SConstruct @@ -15,7 +15,7 @@ if GetOption('mingw32'): env.Append(CPPPATH = ['/usr/i486-mingw32/include/' + x for x in ('SDL', 'CEGUI', 'freetype2')]) env.Append(LIBS = ['CEGUIOpenGLRenderer', 'CEGUIBase', 'CEGUITGAImageCodec', 'CEGUITinyXMLParser', 'CEGUIFalagardWRBase', 'CEGUISILLYImageCodec', 'SDL_image', 'ftgl', 'freetype-s', 'z', 'pcre', 'opengl32', 'glu32', 'winmm', 'wsock32', 'ws2_32', 'mingw32', 'SDLmain', 'SDL', 'jpeg', 'noise', - 'lua', 'tolua++_Static', 'boost_filesystem-mt-s', 'boost_system-mt-s']) + 'lua', 'tolua++_Static', 'boost_filesystem-mt-s', 'boost_system-mt-s', 'assimp']) env.Append(CPPFLAGS = ['-D_WIN32_WINNT=0x0501']) env.Append(LINKFLAGS = ['-static-libgcc', '-static-libstdc++']) env['CXX'] = 'i486-mingw32-g++' -- cgit v1.2.3