From 94c77b14469c9122d945eb1cf337507ff74c2fb6 Mon Sep 17 00:00:00 2001 From: Jon Bergli Heier Date: Sat, 2 Apr 2011 18:00:55 +0200 Subject: Moved select() into Scene, fixed rendering end of terrain. --- quadtree.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'quadtree.cpp') diff --git a/quadtree.cpp b/quadtree.cpp index f109f63..ab08e3e 100644 --- a/quadtree.cpp +++ b/quadtree.cpp @@ -241,7 +241,7 @@ void Quadtree::create_nodes(int levels) { this->levels = levels; boost::timer t; - root = new QuadNode(this, NULL, 0, 0, width, height, 1, levels == 0); + root = new QuadNode(this, NULL, 0, 0, width-1, height-1, 1, levels == 0); std::queue q; if(levels > 0) q.push(root); -- cgit v1.2.3