From 3817acdb49d775edb23fafbed70095be8f648ed6 Mon Sep 17 00:00:00 2001 From: Jon Bergli Heier Date: Sat, 9 Apr 2011 20:22:13 +0200 Subject: Terrain multitexturing. --- terrain_vertex.glsl | 12 ------------ 1 file changed, 12 deletions(-) delete mode 100644 terrain_vertex.glsl (limited to 'terrain_vertex.glsl') diff --git a/terrain_vertex.glsl b/terrain_vertex.glsl deleted file mode 100644 index 8bb21d0..0000000 --- a/terrain_vertex.glsl +++ /dev/null @@ -1,12 +0,0 @@ -varying vec3 normal, light_pos, V, N; -varying vec4 diffuse, ambient; - -void main() { - normal = gl_Normal; - light_pos = vec3(0, 1, 0); - - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; -} - -/* vim: set syn=glsl: */ -- cgit v1.2.3