From 61fe986e9ad6d1f26275e2ffd72cae0c2542256c Mon Sep 17 00:00:00 2001 From: Jon Bergli Heier Date: Sun, 3 Apr 2011 15:09:13 +0200 Subject: Implemented very ineffective dynamic terrain LOD. --- video.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'video.cpp') diff --git a/video.cpp b/video.cpp index 6ebe170..565a930 100644 --- a/video.cpp +++ b/video.cpp @@ -20,8 +20,8 @@ void video::init() { glShadeModel(GL_SMOOTH); glEnable(GL_POINT_SMOOTH); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); + //glEnable(GL_LIGHTING); + //glEnable(GL_LIGHT0); //glEnable(GL_COLOR_MATERIAL); const float light_ambient[4] = {.2, .2, .2, 1}; -- cgit v1.2.3