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authorVegard Storheil Eriksen <zyp@jvnv.net>2010-10-05 07:00:04 +0200
committerVegard Storheil Eriksen <zyp@jvnv.net>2010-10-05 07:00:04 +0200
commitf88411abc7150ed209efcb6180503f0c6f7c8ef6 (patch)
tree3c5b38c16a125ad26e6aef74c8a8c5cb85d43205 /texturestbi.cpp
parent4e5f45f47fa3568f6b081d56f9e7119367fc775c (diff)
Moved texture loading into base Texture class.
Diffstat (limited to 'texturestbi.cpp')
-rw-r--r--texturestbi.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/texturestbi.cpp b/texturestbi.cpp
deleted file mode 100644
index abd802e..0000000
--- a/texturestbi.cpp
+++ /dev/null
@@ -1,20 +0,0 @@
-#include <stdexcept>
-#include <SFML/Window/OpenGL.hpp>
-#include "texturestbi.h"
-#include "stb_image.h"
-
-TextureSTBI::TextureSTBI(const char* filename) {
- int w, h, ch;
- uint8_t* data = stbi_load(filename, &w, &h, &ch, 4);
-
- unsigned int format;
- if(ch == 4) {
- format = GL_RGBA;
- } else {
- format = GL_RGB;
- }
-
- build(data, format, w, h);
-
- stbi_image_free(data);
-}