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-rw-r--r--application.cpp12
-rw-r--r--application.h8
2 files changed, 13 insertions, 7 deletions
diff --git a/application.cpp b/application.cpp
index b92b9a3..8cd9e9d 100644
--- a/application.cpp
+++ b/application.cpp
@@ -15,17 +15,19 @@ Application::~Application() {
}
-void Application::create_window(unsigned int w, unsigned int h, bool fs) {
- window->Create(sf::VideoMode(w, h, 32), "Foo", sf::Style::Resize | sf::Style::Close | (fs ? sf::Style::Fullscreen : 0));
+void Application::create_window(unsigned int w, unsigned int h, bool fs, const std::string& title) {
+ window->Create(sf::VideoMode(w, h, 32), title, sf::Style::Resize | sf::Style::Close | (fs ? sf::Style::Fullscreen : 0));
window->UseVerticalSync(true);
}
-void Application::init_window(unsigned int w, unsigned int h, bool fs) {
+void Application::init_window(unsigned int w, unsigned int h, bool fs, const std::string& title) {
renderwindow = new sf::RenderWindow();
window = renderwindow;
- create_window(w, h, fs);
+ create_window(w, h, fs, title);
input_backend = &window->GetInput();
+
+ window_title = title;
}
void Application::run() {
@@ -76,7 +78,7 @@ void Application::event_keypress(sf::Key::Code key) {
break;
case sf::Key::F:
fullscreen = !fullscreen;
- create_window(1024, 768, fullscreen);
+ create_window(1024, 768, fullscreen, window_title);
event_reshape(window->GetWidth(), window->GetHeight());
init();
break;
diff --git a/application.h b/application.h
index f7ea563..8f1bb35 100644
--- a/application.h
+++ b/application.h
@@ -1,6 +1,8 @@
#ifndef APPLICATION_H
#define APPLICATION_H
+#include <string>
+
#include <SFML/Window.hpp>
#include "input.h"
@@ -10,9 +12,11 @@ class Application {
bool please_quit;
bool fullscreen;
+ std::string window_title;
+
protected:
- void create_window(unsigned int w, unsigned int h, bool fs = false);
- void init_window(unsigned int w, unsigned int h, bool fs = false);
+ void create_window(unsigned int w, unsigned int h, bool fs, const std::string& title);
+ void init_window(unsigned int w, unsigned int h, bool fs, const std::string& title);
virtual void event(const sf::Event& e);
virtual void event_keypress(Key::Code key);