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#ifndef GUI_H
#define GUI_H
#define CEGUI_STATIC
#include <CEGUI.h>
class GUI {
public:
static CEGUI::Window *root;
virtual ~GUI() {};
static void init();
virtual void render();
};
class RaiseWindow : public GUI {
private:
CEGUI::FrameWindow *wnd;
CEGUI::PushButton *btn;
CEGUI::Scrollbar *radius_sb;
CEGUI::Window *radius_sb_lbl;
CEGUI::Scrollbar *focus_sb;
CEGUI::Window *focus_sb_lbl;
CEGUI::Scrollbar *strength_sb;
CEGUI::Window *strength_sb_lbl;
static float radius, focus, strength;
public:
RaiseWindow();
virtual ~RaiseWindow();
virtual void render();
float get_radius();
float get_focus();
float get_strength();
};
#endif
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