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authorVegard Storheil Eriksen <zyp@jvnv.net>2010-12-01 14:08:11 +0100
committerVegard Storheil Eriksen <zyp@jvnv.net>2010-12-01 14:08:11 +0100
commitcbaa83a37db55af91ff9e68d8e470ef11c65f528 (patch)
treee0fa0e509b17f240bf31e9ccaecc52f5d3f8014a
parentab6a569afd9dffc45fac0d0ef92063d6b55904df (diff)
Minor bug in Game::round_end() - don't call round_start() before all clients have responded.
-rw-r--r--server/game.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/server/game.cpp b/server/game.cpp
index 1de99ad..2e96578 100644
--- a/server/game.cpp
+++ b/server/game.cpp
@@ -306,5 +306,4 @@ void Game::round_end() {
// Flere runder? round_start()
// Ferdig? game_end()
- round_start();
}