diff options
author | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-11-27 04:20:32 +0100 |
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committer | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-11-27 05:55:00 +0100 |
commit | 8bfe5dc896639328329197c32e2276309aa1b83d (patch) | |
tree | eafbdacf4ebea0e9f9f27f6020bab20b29a20089 /common | |
parent | d0c5819fb141f5cb174f47616d7c5ea4116e871c (diff) |
Removed obsolete files.
Diffstat (limited to 'common')
-rw-r--r-- | common/set.cpp | 5 | ||||
-rw-r--r-- | common/set.h | 21 | ||||
-rw-r--r-- | common/state.h | 42 |
3 files changed, 0 insertions, 68 deletions
diff --git a/common/set.cpp b/common/set.cpp deleted file mode 100644 index ce44f02..0000000 --- a/common/set.cpp +++ /dev/null @@ -1,5 +0,0 @@ -#include "set.h" - -void Set::add_tile(Tile tile) { - container.push_back(tile); -} diff --git a/common/set.h b/common/set.h deleted file mode 100644 index b7cceaa..0000000 --- a/common/set.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef CHI_H -#define CHI_H - -#include "tile.h" - -//! Contains a set of tiles -class Set : public Tile { - private: - Tiles container; - - public: - Set(){}; - virtual ~Set(){}; - - //! Add a tile to the set - //! \param tile The tile that should be added to the set - void add_tile(Tile tile); -}; - - -#endif // CHI_H diff --git a/common/state.h b/common/state.h deleted file mode 100644 index 96f171f..0000000 --- a/common/state.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef STATE_H -#define STATE_H - -#include <boost/shared_ptr.hpp> - -#include "tile.h" -#include "action.h" - -class State { - public: - typedef boost::shared_ptr<State> p; - - struct Player { - //! Concealed tiles in hand. - Tiles hand; - //! Open tiles in hand. - Tiles open; - //! Discarded tiles. - Tiles pond; - - template<class Archive> - void serialize(Archive & ar, const unsigned int version) { - ar & hand; - ar & open; - ar & pond; - } - }; - - //! State of players. - Player players[4]; - - //! Possible actions. - Actions possible_actions; - - template<class Archive> - void serialize(Archive & ar, const unsigned int version) { - ar & players; - ar & possible_actions; - } -}; - -#endif
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