diff options
author | Atle Hellvik Havsø <atle@havso.net> | 2010-11-20 13:35:37 +0100 |
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committer | Atle Hellvik Havsø <atle@havso.net> | 2010-11-20 13:35:37 +0100 |
commit | 93763b9327c6b11016d1b20ea2bb7882f915e33e (patch) | |
tree | 3e49d876c095fcbfea822752b31d0545a802e4da /common | |
parent | 6caa3da6a2da23fe8cd8e8fdc8074a1022a00163 (diff) |
Made the Player class have a ID (That gets set during a game) which they add to the Action-message. So we can keep track of which player did what action.
Signed-off-by: Atle Hellvik Havsø <atle@havso.net>
Diffstat (limited to 'common')
-rw-r--r-- | common/action.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/common/action.h b/common/action.h index 21fc7d0..1c07086 100644 --- a/common/action.h +++ b/common/action.h @@ -24,10 +24,14 @@ class Action { //! Target of action (if applicable). int target; + //! Player doing this action + int player; + template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & type; ar & target; + ar & player; } }; |