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Online mahjong.
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2010-11-29
Wait for Ready from client before starting a new round.
Vegard Storheil Eriksen
3
-6
/
+13
2010-11-28
End the round when the wall is depleted.
Vegard Storheil Eriksen
1
-0
/
+7
2010-11-28
Draw a replacement tile after kan.
Vegard Storheil Eriksen
1
-0
/
+1
2010-11-28
Handle Ron and Tsumo actions, start a new round after one is over.
Vegard Storheil Eriksen
1
-13
/
+14
2010-11-28
Separated Game::Player method definitions into new file.
Vegard Storheil Eriksen
2
-330
/
+331
2010-11-28
Added simple can_ron() and can_tsumo() tests. No kokushi/chitoi yet.
Vegard Storheil Eriksen
2
-1
/
+74
2010-11-27
List of nicks now in correct order for all players.
Vegard Storheil Eriksen
1
-0
/
+9
2010-11-27
Added kan-dora.
Vegard Storheil Eriksen
2
-0
/
+9
2010-11-27
Added dora.
Vegard Storheil Eriksen
2
-4
/
+10
2010-11-27
Handle chi/pon/kan actions.
Vegard Storheil Eriksen
2
-4
/
+130
2010-11-27
Use tilegroups for exposed tiles instead of just a list of tiles.
Vegard Storheil Eriksen
1
-1
/
+1
2010-11-27
Chi only from left.
Vegard Storheil Eriksen
2
-7
/
+9
2010-11-27
Using CyclicInt for PlayerNum.
Vegard Storheil Eriksen
2
-21
/
+25
2010-11-27
Split target type and target offset in Action.
Vegard Storheil Eriksen
1
-6
/
+6
2010-11-27
Removed obsolete files.
Vegard Storheil Eriksen
4
-560
/
+0
2010-11-27
Changed format of RoundState again.
Vegard Storheil Eriksen
4
-27
/
+30
2010-11-25
Replace GameVariant/RuleSet::Standard with Game::Player.
Vegard Storheil Eriksen
2
-85
/
+224
2010-11-25
Added Game::Player.
Vegard Storheil Eriksen
2
-0
/
+208
2010-11-25
Client::game_start() now take list of nicks, not list of clients. Minor cleanup.
Vegard Storheil Eriksen
2
-17
/
+7
2010-11-25
Rename Player to Client, to better reflect what it represents.
Vegard Storheil Eriksen
8
-48
/
+47
2010-11-25
Changed parts of the Wall API to make it reusable. Simplified the building.
Vegard Storheil Eriksen
2
-56
/
+26
2010-11-25
Remove Action::player and turn Action::target into an int.
Vegard Storheil Eriksen
1
-72
/
+69
2010-11-25
Check for valid action.
Vegard Storheil Eriksen
3
-12
/
+14
2010-11-24
Moved player-callbacks from class members to bound variables.
Vegard Storheil Eriksen
2
-26
/
+18
2010-11-24
Clear recv_callback even when no error_callback is specified.
Vegard Storheil Eriksen
1
-0
/
+2
2010-11-24
Added error handling around connections.
Vegard Storheil Eriksen
2
-7
/
+28
2010-11-24
Fixed play continues to the right on pon/kan.
Ole Daniel Evensen
1
-12
/
+4
2010-11-24
Added server-handling for pon/kan-actions.
Ole Daniel Evensen
1
-1
/
+53
2010-11-24
Removed some commented code.
Ole Daniel Evensen
1
-8
/
+0
2010-11-24
Wrote server-check for pon/kan possible actions.
Ole Daniel Evensen
3
-4
/
+50
2010-11-24
Player discards after chi.
Ole Daniel Evensen
1
-0
/
+10
2010-11-23
Changed the target in action from 2 ints into a vector<int>. Making it easier...
Atle Hellvik Havsø
1
-20
/
+20
2010-11-23
Minor change in RuleSet::Standard
Atle Hellvik Havsø
1
-5
/
+3
2010-11-23
Added a second target to Action.
Atle Hellvik Havsø
1
-16
/
+14
2010-11-22
Moved lots of code in Game out into a separate class.
Atle Hellvik Havsø
5
-405
/
+499
2010-11-22
Fixed typo in chi-tests
Atle Hellvik Havsø
1
-30
/
+16
2010-11-22
Made server respond to Action::Chi messages.
Atle Hellvik Havsø
1
-4
/
+51
2010-11-22
Implemented pass on the server.
Atle Hellvik Havsø
1
-10
/
+37
2010-11-22
The "Chi" mechanism now works.
Atle Hellvik Havsø
1
-19
/
+45
2010-11-22
Added debug flag in scons-script for server. Wrote code to check if player ca...
Ole Daniel Evensen
2
-6
/
+142
2010-11-21
Made the server send a empty RoundEnd message when the wall is empty (Contain...
Atle Hellvik Havsø
3
-2
/
+51
2010-11-21
Rewrote parts of round_update and handle_action
Atle Hellvik Havsø
1
-48
/
+79
2010-11-21
Server sends the players id in the game together with the GameStart message.
Atle Hellvik Havsø
2
-28
/
+25
2010-11-20
Fixed backslash in include.
Atle Hellvik Havsø
1
-1
/
+1
2010-11-20
Some changes to game.
Atle Hellvik Havsø
1
-17
/
+41
2010-11-20
Minor change with State.
Atle Hellvik Havsø
4
-10
/
+10
2010-11-20
Should now be possible to play a round where everyone discards.
Atle Hellvik Havsø
1
-13
/
+18
2010-11-20
Server responds to discard messages.
Atle Hellvik Havsø
2
-36
/
+108
2010-11-20
Made the Player class have a ID (That gets set during a game) which they add ...
Atle Hellvik Havsø
2
-0
/
+4
2010-11-20
Wait for action from player 0 (East) at the start of a round.
Atle Hellvik Havsø
2
-4
/
+40
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