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#include "httpd.h"
#include "music.h"
#include "http.h"

#include <boost/bind.hpp>
#include <boost/algorithm/string/split.hpp>
#include <boost/algorithm/string/classification.hpp>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/format.hpp>

#include <iostream>

HTTPConnection::HTTPConnection(boost::asio::io_service& io_service) : socket(io_service) {
}

void HTTPConnection::handle_write(const boost::system::error_code& error, size_t bytes_transferred) {
}

void HTTPConnection::handle_read(const boost::system::error_code& error, size_t bytes_transferred) {
	std::istream is(&buf);
	HTTPRequest req(is);

	HTTPResponse res(socket);

	MusicListing *ml = music::find(req.path);
	if(ml) {
		res.code = 200;
		res.status = "OK";

		ml->render(req, res);
	} else {
		res.code = 404;
		res.status = "Not Found";
	}
}

HTTPConnection::pointer HTTPConnection::create(boost::asio::io_service& io_service) {
	return pointer(new HTTPConnection(io_service));
}

void HTTPConnection::start() {
	boost::asio::async_read_until(socket, buf, "\r\n\r\n", boost::bind(&HTTPConnection::handle_read, shared_from_this(),
				boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}

HTTPServer::HTTPServer(boost::asio::io_service& io_service) : acceptor_(io_service, tcp::endpoint(tcp::v4(), 8000)) {
	start_accept();
}

void HTTPServer::start_accept() {
	HTTPConnection::pointer new_connection = HTTPConnection::create(acceptor_.io_service());
	acceptor_.async_accept(new_connection->socket, boost::bind(&HTTPServer::handle_accept, this, new_connection, boost::asio::placeholders::error));
}

void HTTPServer::handle_accept(HTTPConnection::pointer new_connection, const boost::system::error_code& error) {
	if(!error) {
		new_connection->start();
		start_accept();
	}
}