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authorJon Bergli Heier <snakebite@jvnv.net>2010-05-17 16:34:05 +0200
committerJon Bergli Heier <snakebite@jvnv.net>2010-05-17 16:34:05 +0200
commit3506d3df9f2e929def5b1662e08481d28643358f (patch)
tree88d79474f5a59941b568ddfd3170ee70cbfc0c35 /bulletpattern.cpp
parentcc150354fd91c05ef863137cdf53eb5a413d76b1 (diff)
Added stride and colors to BulletPattern.
Diffstat (limited to 'bulletpattern.cpp')
-rw-r--r--bulletpattern.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/bulletpattern.cpp b/bulletpattern.cpp
index 1e8da5e..a2504f9 100644
--- a/bulletpattern.cpp
+++ b/bulletpattern.cpp
@@ -7,7 +7,8 @@
#include "bulletpattern.h"
BulletPattern::BulletPattern() {
- num_bullets = 0;
+ num_bullets = stride = color_g = color_b = 0;
+ color_r = 1;
bullets = new float[2048];
int k = 0;
@@ -33,10 +34,10 @@ void BulletPattern::update(unsigned int time, unsigned int step) {
void BulletPattern::draw() {
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(4, GL_FLOAT, 4 * sizeof(float), bullets);
+ glVertexPointer(4, GL_FLOAT, 4 * sizeof(float) + stride, bullets);
glDrawArrays(GL_POINTS, 0, num_bullets);
glDisableClientState(GL_VERTEX_ARRAY);
-} \ No newline at end of file
+}