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authorJon Bergli Heier <snakebite@jvnv.net>2011-05-30 23:15:34 +0200
committerJon Bergli Heier <snakebite@jvnv.net>2011-05-30 23:15:34 +0200
commit8771dde21514e754a7eb774f7047d17c226d6212 (patch)
tree0b7315a094e40f23ef684bfb7dd45de50bb62eaa
parent7eef76b9e5b54f36e68c7e267aa62124f6022b70 (diff)
Use a simple binary format for the map files, reduces file size drastically.
-rw-r--r--terrain_loader.cpp37
1 files changed, 20 insertions, 17 deletions
diff --git a/terrain_loader.cpp b/terrain_loader.cpp
index 6374a7a..39a1cc4 100644
--- a/terrain_loader.cpp
+++ b/terrain_loader.cpp
@@ -5,6 +5,8 @@
#include <boost/format.hpp>
#include <boost/filesystem/fstream.hpp>
+#include <stdexcept>
+
using namespace noise;
TerrainLoader::TerrainLoader(int seed, fs::path root) {
@@ -56,36 +58,37 @@ bool TerrainLoader::has_chunk(int x, int y) {
return fs::exists(root / (boost::format("%d.%d.chunk") % x % y).str());
}
+// TODO: Handle big-endian platforms
void TerrainLoader::save_chunk(float *chunk, int x, int y, int width, int height) {
fs::path p = root / (boost::format("%d.%d.chunk") % x % y).str();
- fs::ofstream os(p);
+ fs::ofstream os(p, std::ios::out | std::ios::binary);
- os << width << std::endl;
- os << height << std::endl;
+ uint64_t w = width;
+ uint64_t h = height;
+ os.write((const char*)&w, sizeof(w));
+ os.write((const char*)&h, sizeof(h));
- for(int x = 0; x < width; x++)
- for(int y = 0; y < height; y++)
- os << chunk[x*height + y] << std::endl;
+ os.write((const char*)chunk, width*height * sizeof(float));
os.close();
}
+// TODO: Handle big-endian platforms
// NOTE: assumes width <= chunk_size+1, likewise for height
float *TerrainLoader::load_chunk(int x, int y, int width, int height) {
fs::path p = root / (boost::format("%d.%d.chunk") % x % y).str();
- fs::ifstream is(p);
+ fs::ifstream is(p, std::ios::in | std::ios::binary);
+
+ uint64_t w, h;
+ w = h = 0;
+ is.read((char*)&w, sizeof(w));
+ is.read((char*)&h, sizeof(h));
- int w, h;
- is >> w;
- is >> h;
+ // TODO: should return w and h, fix calling code
+ if(w != width || h != height)
+ throw std::runtime_error("width or height doesn't match");
float *chunk = new float[width*height];
- for(int x = 0; x < w; x++)
- for(int y = 0; y < h; y++) {
- float v;
- is >> v;
- if(x < width && y < height)
- chunk[x*height + y] = v;
- }
+ is.read((char*)chunk, width*height*sizeof(float));
is.close();
return chunk;