diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-10 16:46:26 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-10 16:46:26 +0200 |
commit | d42ec5c0e89559abd276334b6c4804e1eaa5e9c7 (patch) | |
tree | c6afda3e3f51d4ac79ffcdabd2edfc6d36df4201 /gl.cpp | |
parent | fa1216b691dc5be3429858dcff845239b1aec417 (diff) | |
parent | 7d93cab1eb1629b068858a68ac5e5840fe84a83a (diff) |
Merge branch 'master' into win32
Conflicts:
gui.h
quadtree.cpp
scene.cpp
scene.h
Diffstat (limited to 'gl.cpp')
-rw-r--r-- | gl.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -14,6 +14,7 @@ GLboolean (*glUnmapBuffer)(GLenum); /* uniform */ GLint (*glGetUniformLocation)(GLuint, const GLchar*); void (*glUniform1i)(GLint, GLint); +void (*glUniform2f)(GLint, GLfloat, GLfloat); void (*glUniform3f)(GLint, GLfloat, GLfloat, GLfloat); /* texture */ @@ -49,6 +50,7 @@ void win32_gl_init() { glGetUniformLocation = (GLint(*)(GLuint, const GLchar*))SDL_GL_GetProcAddress("glGetUniformLocation"); glUniform1i = (void(*)(GLint, GLint))SDL_GL_GetProcAddress("glUniform1i"); + glUniform2f = (void(*)(GLint, GLfloat, GLfloat))SDL_GL_GetProcAddress("glUniform2f"); glUniform3f = (void(*)(GLint, GLfloat, GLfloat, GLfloat))SDL_GL_GetProcAddress("glUniform3f"); glActiveTexture = (void(*)(GLenum))SDL_GL_GetProcAddress("glActiveTexture"); |