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authorJon Bergli Heier <snakebite@jvnv.net>2011-04-10 20:34:50 +0200
committerJon Bergli Heier <snakebite@jvnv.net>2011-04-10 20:34:50 +0200
commit0a65213f05594cc6d70e79c87ec34ed9f9c03e13 (patch)
tree6cbda688d1466caac43d41d977b68d0c47d69b0e /gui.cpp
parente0c0a9f3816facd0fc4066a50479f823447e03f6 (diff)
Added a simple interface to adjust raise/lower-function parameters using CEGUI.
Diffstat (limited to 'gui.cpp')
-rw-r--r--gui.cpp144
1 files changed, 144 insertions, 0 deletions
diff --git a/gui.cpp b/gui.cpp
new file mode 100644
index 0000000..8824237
--- /dev/null
+++ b/gui.cpp
@@ -0,0 +1,144 @@
+#include "gui.h"
+#include "video.h"
+
+#include <boost/format.hpp>
+
+using namespace CEGUI;
+
+GUI::GUI() {
+ OpenGLRenderer::bootstrapSystem();
+ DefaultResourceProvider* rp = static_cast<DefaultResourceProvider*>
+ (System::getSingleton().getResourceProvider());
+
+ rp->setResourceGroupDirectory("schemes", "GUI/");
+ rp->setResourceGroupDirectory("imagesets", "GUI/");
+ rp->setResourceGroupDirectory("fonts", "fonts/");
+ rp->setResourceGroupDirectory("layouts", "GUI/");
+ rp->setResourceGroupDirectory("looknfeels", "GUI/");
+
+ Imageset::setDefaultResourceGroup("imagesets");
+ Font::setDefaultResourceGroup("fonts");
+ Scheme::setDefaultResourceGroup("schemes");
+ WidgetLookManager::setDefaultResourceGroup("looknfeels");
+ WindowManager::setDefaultResourceGroup("layouts");
+
+ SchemeManager::getSingleton().create( "VanillaSkin.scheme" );
+
+ FontManager::getSingleton().create("VeraMono.font");
+
+ System::getSingleton().setDefaultFont( "VeraMono" );
+ System::getSingleton().setDefaultMouseCursor( "Vanilla-Images", "MouseArrow" );
+
+ WindowManager& wmgr(WindowManager::getSingleton());
+
+ root = wmgr.createWindow("DefaultWindow", "root");
+ System::getSingleton().setGUISheet(root);
+
+ wnd = static_cast<FrameWindow*>(wmgr.createWindow("Vanilla/FrameWindow", "foo"));
+ root->addChildWindow(wnd);
+
+ wnd->setPosition(UVector2(UDim(.25, 0), UDim(.25, 0)));
+ wnd->setSize(UVector2(UDim(.5, 0), UDim(.5, 0)));
+ wnd->setText("foobar");
+
+ btn = static_cast<PushButton*>(wmgr.createWindow("Vanilla/Button", "button"));
+ wnd->addChildWindow(btn);
+
+ btn->setPosition(UVector2(UDim(0, 0), UDim(.9, 0)));
+ btn->setSize(UVector2(UDim(.3, 0), UDim(.1, 0)));
+ btn->setText("buttan");
+
+ /* radius */
+ radius_lbl = wmgr.createWindow("Vanilla/StaticText", "radius_lbl");
+ wnd->addChildWindow(radius_lbl);
+
+ radius_lbl->setPosition(UVector2(UDim(0, 0), UDim(0, 0)));
+ radius_lbl->setSize(UVector2(UDim(.2, 0), UDim(.1, 0)));
+ radius_lbl->setText("Radius");
+
+ radius_sb = static_cast<Scrollbar*>(wmgr.createWindow("Vanilla/HorizontalScrollbar", "radius_sb"));
+ wnd->addChildWindow(radius_sb);
+
+ radius_sb->setPosition(UVector2(UDim(.2, 0), UDim(0, 0)));
+ radius_sb->setSize(UVector2(UDim(.65, 0), UDim(.1, 0)));
+ radius_sb->setDocumentSize(50.0);
+
+ radius_sb_lbl = wmgr.createWindow("Vanilla/StaticText", "radius_sb_lbl");
+ wnd->addChildWindow(radius_sb_lbl);
+
+ radius_sb_lbl->setPosition(UVector2(UDim(.85, 0), UDim(0, 0)));
+ radius_sb_lbl->setSize(UVector2(UDim(.15, 0), UDim(.1, 0)));
+
+ /* focus */
+ focus_lbl = wmgr.createWindow("Vanilla/StaticText", "focus_lbl");
+ wnd->addChildWindow(focus_lbl);
+
+ focus_lbl->setPosition(UVector2(UDim(0, 0), UDim(.1, 0)));
+ focus_lbl->setSize(UVector2(UDim(.2, 0), UDim(.1, 0)));
+ focus_lbl->setText("Focus");
+
+ focus_sb = static_cast<Scrollbar*>(wmgr.createWindow("Vanilla/HorizontalScrollbar", "focus_sb"));
+ wnd->addChildWindow(focus_sb);
+
+ focus_sb->setPosition(UVector2(UDim(.2, 0), UDim(.1, 0)));
+ focus_sb->setSize(UVector2(UDim(.65, 0), UDim(.1, 0)));
+ focus_sb->setDocumentSize(2.0);
+ focus_sb->setStepSize(.1);
+
+ focus_sb_lbl = wmgr.createWindow("Vanilla/StaticText", "focus_sb_lbl");
+ wnd->addChildWindow(focus_sb_lbl);
+
+ focus_sb_lbl->setPosition(UVector2(UDim(.85, 0), UDim(.1, 0)));
+ focus_sb_lbl->setSize(UVector2(UDim(.15, 0), UDim(.1, 0)));
+
+ /* strength */
+ strength_lbl = wmgr.createWindow("Vanilla/StaticText", "strength_lbl");
+ wnd->addChildWindow(strength_lbl);
+
+ strength_lbl->setPosition(UVector2(UDim(0, 0), UDim(.2, 0)));
+ strength_lbl->setSize(UVector2(UDim(.2, 0), UDim(.1, 0)));
+ strength_lbl->setText("Strength");
+
+ strength_sb = static_cast<Scrollbar*>(wmgr.createWindow("Vanilla/HorizontalScrollbar", "strength_sb"));
+ wnd->addChildWindow(strength_sb);
+
+ strength_sb->setPosition(UVector2(UDim(.2, 0), UDim(.2, 0)));
+ strength_sb->setSize(UVector2(UDim(.65, 0), UDim(.1, 0)));
+ strength_sb->setDocumentSize(1.0);
+ strength_sb->setStepSize(.1);
+
+ strength_sb_lbl = wmgr.createWindow("Vanilla/StaticText", "strength_sb_lbl");
+ wnd->addChildWindow(strength_sb_lbl);
+
+ strength_sb_lbl->setPosition(UVector2(UDim(.85, 0), UDim(.2, 0)));
+ strength_sb_lbl->setSize(UVector2(UDim(.15, 0), UDim(.1, 0)));
+}
+
+GUI::~GUI() {
+ delete root;
+ delete wnd;
+ delete btn;
+
+ delete radius_lbl;
+ delete radius_sb;
+ delete radius_sb_lbl;
+
+ delete focus_lbl;
+ delete focus_sb;
+ delete focus_sb_lbl;
+
+ delete strength_lbl;
+ delete strength_sb;
+ delete strength_sb_lbl;
+}
+
+void GUI::render() {
+ radius_sb_lbl->setText((boost::format("%.2f") % radius_sb->getScrollPosition()).str().c_str());
+ focus_sb_lbl->setText((boost::format("%.2f") % focus_sb->getScrollPosition()).str().c_str());
+ strength_sb_lbl->setText((boost::format("%.2f") % strength_sb->getScrollPosition()).str().c_str());
+
+ /* Disable depth testing to avoid cursor bugginess. */
+ glDisable(GL_DEPTH_TEST);
+ System::getSingleton().renderGUI();
+ glEnable(GL_DEPTH_TEST);
+}