diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-20 14:11:40 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-20 14:11:40 +0200 |
commit | 3bb33734a92e86024488adf88dc2a368c8c952b2 (patch) | |
tree | aee8ab7832b7fef021668d94cbaf7d21d6c9c839 /scene.h | |
parent | 7b22d822f9871222fbbe401c9c79d6a624d21331 (diff) |
Basic lua implementation.
Diffstat (limited to 'scene.h')
-rw-r--r-- | scene.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -7,6 +7,7 @@ #include "shader.h" #include "gui.h" #include "tool.h" +#include "scripting.h" #include <FTGL/ftgl.h> @@ -20,6 +21,7 @@ class Scene { GUI *gui; Tool *tool; ConsoleWindow *console; + Lua *lua; bool running; bool grid; @@ -37,8 +39,6 @@ class Scene { int sx, sy; GLShaderProgram terrain_program; - //GLVertexShader terrain_vertex; - //GLFragmentShader terrain_fragment; GLuint grass_texture, rock_texture, soil_texture, marker_texture; |