diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-08 15:52:41 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-08 15:52:41 +0200 |
commit | 595ac4744b75688f7ca61993c42ea9eedab3a6b7 (patch) | |
tree | 89f7e10b47fb4e709d2896d5e366305ec3a3ced8 /scene.h | |
parent | 7d5c1adf8e581599848b3fec54e0af88eb469046 (diff) |
Merged Quadtree and friends into Terrain.
Diffstat (limited to 'scene.h')
-rw-r--r-- | scene.h | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -2,7 +2,7 @@ #define SCENE_H #include "vector.h" -#include "quadtree.h" +#include "terrain.h" #include "gl.h" #include "shader.h" #include "gui.h" @@ -15,7 +15,7 @@ class Scene { float pitch, yaw; Vector3 pos; float yvel; - Quadtree *qt; + Terrain *terrain; FTFont *font; GUI *gui; Tool *tool; @@ -23,11 +23,11 @@ class Scene { bool running; bool grid; bool normals; - bool terrain; + bool render_terrain; bool gravity; bool dialog; - Quadtree::QuadNode *last_node; + Terrain::Node *last_node; unsigned int last_time; Vector3 selected; |