diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-10 16:46:26 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-10 16:46:26 +0200 |
commit | d42ec5c0e89559abd276334b6c4804e1eaa5e9c7 (patch) | |
tree | c6afda3e3f51d4ac79ffcdabd2edfc6d36df4201 /scene.h | |
parent | fa1216b691dc5be3429858dcff845239b1aec417 (diff) | |
parent | 7d93cab1eb1629b068858a68ac5e5840fe84a83a (diff) |
Merge branch 'master' into win32
Conflicts:
gui.h
quadtree.cpp
scene.cpp
scene.h
Diffstat (limited to 'scene.h')
-rw-r--r-- | scene.h | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -2,7 +2,7 @@ #define SCENE_H #include "vector.h" -#include "quadtree.h" +#include "terrain.h" #include "gl.h" #include "shader.h" #include "gui.h" @@ -15,18 +15,19 @@ class Scene { float pitch, yaw; Vector3 pos; float yvel; - Quadtree *qt; + Terrain *terrain; //FTFont *font; GUI *gui; Tool *tool; bool running; bool grid; - bool terrain; + bool normals; + bool render_terrain; bool gravity; bool dialog; - Quadtree::QuadNode *last_node; + Terrain::Node *last_node; unsigned int last_time; Vector3 selected; |