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authorJon Bergli Heier <snakebite@jvnv.net>2011-04-16 17:04:18 +0200
committerJon Bergli Heier <snakebite@jvnv.net>2011-04-16 17:04:18 +0200
commit611f07a2e6dbfa64c5467022949c7ce938fc09f4 (patch)
tree81cb072f4694bca30aee657430a46c12284ce7be /shaders/selection_fragment.glsl
parent0986cf8f33df8926dd8da67f98ed18f696141313 (diff)
Diffstat (limited to 'shaders/selection_fragment.glsl')
-rw-r--r--shaders/selection_fragment.glsl10
1 files changed, 10 insertions, 0 deletions
diff --git a/shaders/selection_fragment.glsl b/shaders/selection_fragment.glsl
new file mode 100644
index 0000000..33b6cf1
--- /dev/null
+++ b/shaders/selection_fragment.glsl
@@ -0,0 +1,10 @@
+#version 120
+
+uniform sampler2D tex;
+uniform float dist;
+
+void main() {
+ vec4 tc = texture2D(tex, gl_TexCoord[0].st);
+ gl_FragColor = tc * gl_Color * .3;
+}
+/* vim: set syn=glsl: */