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authorJon Bergli Heier <snakebite@jvnv.net>2011-04-04 00:01:39 +0200
committerJon Bergli Heier <snakebite@jvnv.net>2011-04-04 00:01:39 +0200
commit095be9811eaccd92cee156b4c486fb92b77cdcd2 (patch)
tree354d6f28f0efd721748c0e052921b443ee86bd79 /shaders/terrain_fragment.glsl
parent61fe986e9ad6d1f26275e2ffd72cae0c2542256c (diff)
Threaded VBO creation.
A secondary memory-mapped VBO is filled in a separate thread, which replaces the main VBO when work is done.
Diffstat (limited to 'shaders/terrain_fragment.glsl')
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