diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2011-04-03 15:09:13 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2011-04-03 15:09:13 +0200 |
commit | 61fe986e9ad6d1f26275e2ffd72cae0c2542256c (patch) | |
tree | 857429da1978c1932387831214bab82cf6847bf9 /video.cpp | |
parent | 156683c7cbcd697f09f5101fd14c01051928edb8 (diff) |
Implemented very ineffective dynamic terrain LOD.
Diffstat (limited to 'video.cpp')
-rw-r--r-- | video.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -20,8 +20,8 @@ void video::init() { glShadeModel(GL_SMOOTH); glEnable(GL_POINT_SMOOTH); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); + //glEnable(GL_LIGHTING); + //glEnable(GL_LIGHT0); //glEnable(GL_COLOR_MATERIAL); const float light_ambient[4] = {.2, .2, .2, 1}; |